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| SpriteSheet (const std::string &path, std::string &spriteSheetId, int width, int height, float offsetX, float offsetY, SDL_Renderer &renderer) |
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| SpriteSheet (const std::string &path, const std::string &jsonPath, std::string &spriteSheetId, SDL_Renderer &renderer) |
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void | drawSelectedSprite (float x, float y, float scale=1, float rotation=0) |
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void | selectSprite (int x, int y) |
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void | selectSprite (const std::string &spriteName) |
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const std::string & | getTextureId () |
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const SDL_Rect & | getClip () |
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The documentation for this class was generated from the following files: