|
Night Byte
|
This is the complete list of members for SpriteSheet, including all inherited members.
| drawSelectedSprite(float x, float y, float scale=1, float rotation=0) (defined in SpriteSheet) | SpriteSheet | |
| getClip() (defined in SpriteSheet) | SpriteSheet | inline |
| getTextureId() (defined in SpriteSheet) | SpriteSheet | inline |
| selectSprite(int x, int y) (defined in SpriteSheet) | SpriteSheet | |
| selectSprite(const std::string &spriteName) (defined in SpriteSheet) | SpriteSheet | |
| SpriteSheet(const std::string &path, std::string &spriteSheetId, int width, int height, float offsetX, float offsetY, SDL_Renderer &renderer) (defined in SpriteSheet) | SpriteSheet | |
| SpriteSheet(const std::string &path, const std::string &jsonPath, std::string &spriteSheetId, SDL_Renderer &renderer) (defined in SpriteSheet) | SpriteSheet | |
| ~SpriteSheet() (defined in SpriteSheet) | SpriteSheet |