Night Byte
Engine Member List

This is the complete list of members for Engine, including all inherited members.

Button(const std::string &label) (defined in Engine)Enginestatic
clearImGui() (defined in Engine)Enginestatic
closeWindow()Engine
Engine()=default (defined in Engine)Engineprotected
Engine(Engine &other)=delete (defined in Engine)Engine
getInstance() (defined in Engine)Enginestatic
getRenderingAdapter() (defined in Engine)Engine
initWindow(int SCREEN_WIDTH, int SCREEN_HEIGHT)Engine
InputFloat(const std::string &label, float *value) (defined in Engine)Enginestatic
InputInt(const std::string &label, int *value) (defined in Engine)Enginestatic
InputText(const std::string &label, char *value, int bufferSize) (defined in Engine)Enginestatic
operator=(const Engine &)=delete (defined in Engine)Engine
renderImGui(bool &cheatMode) (defined in Engine)Enginestatic
ShowCheckBox(const std::string &label, bool *value) (defined in Engine)Enginestatic
~Engine()=default (defined in Engine)Engine